Adding Experience Settings

Modified on Wed, 28 May at 10:50 PM

To add global Experience settings:

  1. From the Left Nav Menu, click Setup > Settings to open the Company Settings page.
     
  2. The Experience Settings section displays the Pause Husly toggle button, Send Test Emails To, Default Exit Intent Delay Time (Seconds), and Email Prepopulation Variables. 
    • Pause Hushly – Toggles the ability to pause all Hushly experiences.

    • Default Exit Intent Delay Time (seconds) – Sets the delay time (in seconds) before an exit intent is triggered.

    • Send Test Emails To – Specifies the email address to receive test lead email submissions.

    • Email Prepopulation Variables – Lists the variables used to auto-fill email fields in the Hushly form.

  3.  By default, the Pause Hushly button is set to No. Toggle Pause Hushly to Yes to pause all Hushly Experiences.

     
  1. Enter the email address to send the test emails in Send Test Email To. This email address receives the opt-in confirmation and downloads link when you test an Experience using a test lead such as john-hlytest0@hushly.com.
     
  2. Enter the default exit-intent delay time by using the scroll buttons. You can set the delay time in seconds, ranging from 5 to 10 seconds, or based on the users’ average on-page time.
     
  3. Enter the variables to prepopulate email addresses in the Hushly opt-in form. These variables are evaluated in the same order they are configured. These variables are part of the list of items displayed when you define a rule to trigger an Experience.
    • When you type the name of any variable, the variable name is auto-filled.
      To know the list of variables to choose from or to create new variables, click the Variables link in the help text.

  4. Click Save.


Related Topics:

Adding Organization Details

Adding Branding Elements

Adding Tracking Elements

Event Handlers

Was this article helpful?

That’s Great!

Thank you for your feedback

Sorry! We couldn't be helpful

Thank you for your feedback

Let us know how can we improve this article!

Select at least one of the reasons

Feedback sent

We appreciate your effort and will try to fix the article